WebThe 2024-2024 China Health and Fitness Market White Paper analyzes the growth, trends, and outlook of the fitness industry in the top 18 cities of China. Topics covered include … WebFitness has become particularly popular among Chinese millennials. In 2001, there were only around 500 gyms all over China, however, in the past 20 years, it boosted to over 37,000 fitness facilities in China by 2024. According to the report by Global Wellness Summit (GWS) in 2024, 104 million Chinese at least had one fitness app, such as KEEP.
What Should be Done about the Fitness Industry in China?
WebDec 8, 2024 · Here are the historical industry leaders based on revenue…. LA Fitness – $2.09 billion. Life Time Fitness – $1.75 billion. 24 Hour Fitness – $1.51 billion. Anytime Fitness – $1.73 billion. Equinox – $1.43 billion. ClubCorp – $1.11 billion. Virgin Active – $760m. Konami Sports & Fitness – $609m. WebApr 10, 2024 · Apr 10, 2024 (Alliance News via COMTEX) -- It seems that Report Ocean has published a market research report on the Virtual Fitness industry, covering over 150 countries and analyzing more than 1 ... bitefight 5
Fitness Trends From Around the Globe - LWW
WebThe fitness industry in China currently pays significant attention to certified education, licensure, and employment for fitness professionals. The financial pressure within the health and fitness industry due to the COVID-19 pandemic has been difficult for many businesses in China but has resulted in some interesting takeaways from their trends . WebNov 20, 2024 · The data revealed the following major trends about gyms and fitness: - Working out at home is not a trend. It is a seasonal fad that peaks in the winter months when people have made New Year’s ... WebThe 2024-2024 China Health and Fitness Market White Paper analyzes the growth, trends, and outlook of the fitness industry in the top 18 cities of China. Topics covered include business models, market developments since 2000, key investment and acquisition cases, consumer behavior, challenges and opportunities, the competitive landscape, and … bitefight 38